Showing posts with label Valleyfair. Show all posts
Showing posts with label Valleyfair. Show all posts

Wednesday, October 5, 2011

Amusement Park Accidents and Incidents

WARNING: THE FOLLOWING POST MAY CONTAIN FRIGHTENING/GRAPHIC INFORMATION, VIDEOS, AND PHOTOS!

So, it is a part of life: getting hurt; but that doesn't mean it should happen on an idle Tuesday as you enjoy your favorite amusement devices at a local amusement park or vacation-destination; but it does. What this post is offering is a look at some historical ride accidents that have led to INCREASED SAFETY PROCEDURES around the world. My goal/intention is not to scare you (although some things that follow may do just that) or get you to become afraid of your favorite rides, it is merely to bring light to that fact that this industry is becoming one of the safest out there and even as rides get more intense, the chances of you dying on a roller coaster are becoming smaller and smaller, and, as of this posting, you have the following chance of dying on a roller coaster: 1 in 300 MILLION! So rest easy you worriers, you're golden!



Coaster in the Netherlands that was evacuating riders as the ride continued moving.


Six Flags Kentucky Kingdom (Defunct)

I am not ignorant enough to believe that this park closed due to this incident, but, in 2007 a young girl boarded Superman: Tower of Power: an Intamin Drop Tower when the cable snapped at the top of the tower and severed the girl's feet. See the video below which contains a news report with live witnesses. This incident caused sweeping investigations of rides of this type as they were shut down across the nation/world to ensure that the ride was not predisposed to this type of malfunction. It turns out this was a freak accident.






Six Flags Magic Mountain

In the photo below, you will see the roller coaster Ninja, where in 2008 a 20-year old man entered a restricted area below the ride and was struck and killed by the coaster train. You will see in a later post how this is a serious concern for parks and why fencing and signage is extremely important in maintaining guest safety.
Ninja @ SFMM

Six Flags Over Texas

Roaring Rapids is the SFOT version of the amusement park staple water attraction of a river rapids ride. Until this incident in 1999, these types of attractions had been relatively accident-free. In 1999, a raft flipped over in 2-3 feet of water injuring 10 and killing one 28-year old woman. Since this incident, the rubber surrounding the base of each raft has been reinforced and the likelihood of a repeat of this accident has been significantly reduced.

Roaring Rapids @ SFOT


Six Flags New England & Darien Lake

Both of these parks have Intamin Hypercoasters with the Superman/Bizarro theme and similar layouts. In 2004, the SFNE version had an incident in which an oversized park guest was ejected from his seat and killed. It was determined that the man was too large for the T-bar restraint and it did not close effectively. This tragic mishap has led to increased safety precautions that have been nothing short of controversial. You may have seen signs or read blurbs in park maps/brochures that explain "guests of exceptional size may not be permitted to ride." This is a precaution that parks have implemented to avoid the chance that another guest lose their life or become injured due to their size making it difficult to restrain them. This is controversial because some guests believe this to be discrimination based on their size. This is where I disagree. Is it controversial to increase a safety measure? No. Is it controversial to put limitations on riding a ride if the nature of the ride permits it? No, and I will explain why. If an overweight guest were to be injured on a ride, they might file a lawsuit. The park is protecting themselves AS WELL AS the guest. And, let's be honest, if you are too big to ride a ride at an amusement park, step on a scale, subtract about 50-100 pounds and then WEIGH THAT. Sorry if that is harsh, but it's your life and your health, and your REALITY, deal with it.

At Darien Lake, there was an incident on their Superman coaster this year in which an Army Sergeant, who was a double leg amputee, fell out of the coaster to his death. This incident was determined to be the cause of operator error as the safety guidelines of the ride include all riders must have BOTH legs in order to ride. As a result of the accident, parks across the world have stepped up safety guidelines in this arena, making sure to protect the safety of their guests and ensure another tragic loss like this doesn't occur again.



Superman: RoS @ SFNE & DL

Cedar Point

Cedar Point may have been voted the "Best Amusement Park in the World" (Amusement Today) 14 years in a row, but the park isn't immune to incidents! In 2007, the Magnum XL-200 had an accident in which 2 trains collided in the station at about 10-15 mph. No major injuries were reported. Also, on two separate occasions, the Wildcat coaster had train collisions, the most serious one occurring in 2008 and sending 9 people to receive medical treatment. The incident involved a train/car rolling backwards down the lift into the station.
Top Thrill Dragster, plagued with mechanical issues its first two years of operations (2003-2004) experienced its most severe malfunction in July of 2004 when, during the launch, the metal cable that pulls the train to the end of the launch track and releases it up the Top-Hat, frayed and sent shards of metal and hot oil into the faces of 4 riders. this incident is important to note because this was the first and less severe of this type of incident to occur as you will watch later in this post.

Magnum XL_200 @ Cedar Point



Top Thrill Dragster @ Cedar Point

Six Flags Magic Mountain

Colossus is a wooden racing coaster famous for its iconic structure featured in many movies and TV shows (National Lampoons' Vacation, Step by Step, et. al.) but, in its inaugural season (1978) the coaster had a double down that was infamous for its sharp, ejector airtime. That season, a park guest was ejected from the coaster and fell to their death. After the incident, the park took drastic action and reprofiled the coaster to remove the double down (one drop that actually is compromised of two) as you can see in the pic below. The train is traveling over the section which is now straight, but you can see under the reprofiled section where the double down used to be. It looks as if the red train is floating over the track.

Colossus (reprofiled) @ SFMM

Kings Island

Kings Island suffered a great loss in 1991. On June 9, 1991, dubbed "Black Sunday," 3 people lost their lives in the park. A guest jumped into a pond to retrieve a lost item and was electrocuted by a malfunctioning water pump. A friend saw this and jumped in to the rescue and was electrocuted. Finally a park employee jumped in to the rescue and was also electrocuted. Ironically, and unfortunately, the rescuers were both killed but the original victim survived. Later that night, a woman boarded Flight Commander (a fun Intamin Pilot ride...see photo) with a Blood-Alcohol-Level of 3.0 (or as I say, 3.WHOA!). As the ride began, she lost consciousness and slipped out of her harness and as her carriage inverted, she fell 60 feet to her death in full view of spectators. The ride closed the remainder of the season and reopened in 1992 and eventually closed due to low ridership (as a result of the fatality) in 1996. (I rode this ride many times and loved it, however.) It is thought that, when the park banned the sale of alcohol in 1993, it was a direct reflection of this incident, although it was never stated as such.

Flight Commander @ PKI

Son of Beast. Sometimes just saying the name can induce pain and panic in some individuals. That would be the case with my brother, who rode the ride at 4:45pm with me on July 9, 2006, when the ride had the largest malfunction in its 6 year history. The ride's structure cracked during the first helix as it was descending into it and caused a severe jolt to the left and then immediately to the right during a section of relatively straight track. As someone who was on the ride I can tell you that this is one painful ride, but this was not normal. As we were dropping into the helix, the jolts loosened my hands from the lap bar and I ended up hitting my hands in my face and caused a bloody nose. My brother held on tightly but, during a quieter section of the ride he screamed, "Stop the ride now!" Upon stopping my brother was crying, a sight I was not accustomed to. He could not get out of the train without my assistance. I carried him out and asked for a park employee to assist him but none could; they were busy helping those who couldn't move at all, due to back or neck injuries, get out. Medical assistance showed up at the exit and my brother was taken to first aid and later the hospital where X-rays revealed a broken rib. I did not seek medical attention. I was one of a handful who were able to get off the ride with minimal injury and who did not need medical attention, save for some water and a tissue. I was lucky; 27 others, were not. I can honestly say, that the removal of the loop on this ride was pointless. The loop was the smoothest part of the ride and did nothing to address the structural integrity of the helix section of the ride, where the accident took place.
The ride reopened to the public one year later without the loop, only to close in 2009 when a woman complained of injuries. The ride has been closed since...thankfully.






Knott's Berry Farm

Xcelerator's cable frayed in 2009, just like Top Thrill Dragster, however; there is POV video of the incident, taken from on-board cameras that capture video of your experience for purchase after you ride. Be warned, the video is terrifying.




Derailments

I have provided some photos of roller coaster derailments...a rare occurrence on coasters. The first is of a stand-up coaster called Fujin Rajin II in Japan at a park called Expoland. The incident happened in 2007, and the park closed in 2009 due to a lack of customers following the incident. Japanese culture takes great issue with things like this and the park management never could recover.


Fujin Rajin II @ Expoland


Expedition GeForce @ Holiday Park (no injuries)





Wild Thing @ Valleyfair (no fatalities)


Inflatables

More injuries are reported on inflatables than ANY coasters at ANY park! Check out the video below to see what happens in a gust of wind to these inflatables. Be careful when using these devices and please supervise your children closely!





I hope this post hasn't scared you into avoiding coasters, rides, or amusement parks. Just be informed, be safe, and pay attention to any and all posted or communicated safety guidelines. They are there for YOU not for them.

Thursday, July 28, 2011

Valleyfair, A History


Valleyfair's history may not be as long as some, but it's still always fun to look back at a park's past. Unfortunately, I haven't been able to find much, but I'll post what I have. Valleyfair opened in 1976 for a total cost of $7.5 million with 20 rides on 26 acres. They were purchased by Cedar Point in 1978, forming the company Cedar Fair (Cedar Point and Valleyfair). High Roller was their only roller coaster until Corkscrew was added in 1980. The park continued to add other attractions, and a waterpark, but another coaster was not added until Excalibur in 1989. The park has continued to expand, adding notable rides such as Wild Thing, Mad Mouse, Power Tower, and Steel Venom. Their newest "big" coaster, Renegade, opened in 2007, and this year the park renovated their existing kids area to become Planet Snoopy. I couldn't manage to find any good old pictures or videos, but these aren't too bad:


1995 Brochure Page. From themeparkbrochures.net. Click for larger image.


2003 Park Map. From themeparkbrochures.net. Click for larger image.
2005 Brochure Page. From themeparkbrochures.net. Click for larger image.

For more on Valleyfair, view our Impression or Park Photos


Wednesday, July 27, 2011

Impression: Valleyfair

I've practically grown up at Cedar Point, and because it is still my home park today, I felt right at home at Valleyfair. As a young Cedar Fair enthusiast, I knew all about Valleyfair, but didn't have the chance to visit until know. Valleyfair is one of my favorite parks that I've visited this summer. It may not be as good as some, but              iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiimmmmm    mmmmmmmmiiiiiiiiiiiiii to me, it was home.

We headed into the park around 11:00 a.m. on a nice Sunday morning. The parking lot was not even half full, and the weather forecast looked optimistic. They scanned my beloved Platinum Pass and in we went. The first place we stopped was the Cinnabon shop, where I had my morning dose of sugar with their cinnamon sugar mini donuts.

We headed around to the right, and decided to make Corkscrew our first ride of the day. The line was nonexistent, so we eagerly climbed in the front row. Around the turn and up we went, before dropping quickly and going through the motions of riding an Arrow corkscrew coaster. Hill, drop, Loop, turn, corkscrew, brake. It certainly wasn't a very unique ride, but it was fun, and nowhere near as uncomfortable as its sister in Sandusky.

On that positive note, we headed into Planet Snoopy for some quick pictures and a ride on High Roller. The Planet Snoopy area was very well done and, based on the crowds, most people would agree with me. We kept moving though, as my goal was another credit - I've already ridden my fair share of kiddie rides.

Upon arriving at High Roller, we were greeted by a nice long line. In truth, it wasn't that bad, but it did not move; they were only running one train. A good thirty minutes later, we boarded High Roller, resigning ourselves to the fact that we had just waited entirely too long for a ride that was probably just going to hurt. To my surprise, I was not thinking either of those things when we got off. High Roller was neither boring nor rough, and while the line was maybe still a bit long for my liking, it really was not unreasonable. The airtime and forces were a bit lacking, but it was still better than I was expecting for a Cedar Fair woodie.

Our next stop was one I was eagerly anticipating, knowing that it could easily make it into my top ten. With that enthusiasm, I hurried over to Cosmic Coaster, just on the edge of Planet Snoopy. All joking aside, it was not a bad ride for a kiddie coaster. The best part was when they let us go around three times. After that big adrenaline rush [/sarcasm], I had to calm down with a drink at Stadium Pizza and Grill. We didn't stay long, though, as Mad Mouse was waiting for us. Another decent ride, but nothing special. With these (and boomerangs), when you've ridden one, you've ridden them all.

I had a bit of bad luck after that: my phone and camera died. What would I do about photos for this report? We decided we'd come back again in the morning for a few pictures, but for now, we had coasters to ride. On our way to Renegade, we were unavoidably sidetracked - we had to ride Looping Starship. Normally these rides make me sick, and I wasn't quite sure how I'd do on it after that root beer earlier, but I decided that it was worth the risk. The restraints stapled me into my seat, as always, but once I got over that, it turned out to be a pretty decent ride.

We did go straight to Renegade after that to find that it was a walk-on! It was our lucky day, it seemed. We took second row, and soon enough, we were off. Renegade was wonderfully twisty, in true GCI fashion, but it was not as smooth as I was expecting. It was very bumpy, but I hesitate to call it rough because it was not all that uncomfortable. I was definitely bouncing around more than I'd have liked, but it was more of a steady, rhythmic bump, that didn't really affect the ride experience in my mind. Taking out that factor, it's one of the better wooden coasters I've been on; it was fast, genuinely thrilling, and relatively forceful. Maybe not quite as good as I had been expecting, but looking back, I don't feel any disappointment.


Next up was Excalibur; in my mind, the "odd man out" of the Valleyfair family. It seemed I wasn't the only one who thought this, as there was no line. Maybe it was just because Excalibur is all the way in the back, practically by itself, but I wasn't complaining - I got in the front row immediately. After a one train wait, we took off up a hill that would make up about half of the ride. After a decent drop and a pointless straightaway, we moved through a few curves that were forceful but unexciting, before hitting the brake run with a jolt. Excalibur's main problem, in my mind, is it's length; it's simply too short of a ride. The ride itself wasn't all that bad, and I might have even enjoyed it if it had continued for another thirty seconds or a minute. We had decent speed, and could have kept going for a while, but it just ended. I was not disappointed with Excalibur, but I know that Valleyfair and Arrow could have done better.

Next, we decided to head over to Wild Thing. I was expecting something similar to Magnum at Cedar Point, but what I got was much better. Firstly, there was no wait, so I ran and grabbed the front row, as I always seem to do. It was very windy on the lift hill, which was both scary and exhilarating, but I tried to ignore it as I looked at the whole park from above. Before long, we plummeted downward on a drop that was deceptively long, before coming up into one of the greatest airtime experiences I have ever had. I don't think there was a moment on that second hill where I was actually seated - the airtime was perfectly strong and sustained. The rest of the ride was glass-smooth, and was easily the smoothest coaster I had been on, until I rode Sky Rocket a few weeks ago. I rode it again in the back row, which was still great, but not quite as smooth. Regardless, I knew that it had placed very high in my top ten.

We knew that the day was almost winding down by that point, but we had a few last rides to do. Xtreme Swing was first on our list, which was, again, a walk-on (it was our lucky day)! It was a very fun, albeit short ride; these swings are always among my favorite flat rides. Next was Power Tower, where I rode both sides. I love these rides, and Power Tower was just as good. RipTide was also a lot of fun, minus the water factor. I love the flipping, but I don't always love the water being shot in my face. I got off the ride almost completely soaked.

Our last stop was Steel Venom which, surprise, had no line. I got two rides on it; one in the front, one in the back. Both were good, but I particularly liked the back for the holding break. Of course, you still felt it in the front, but it was more intense in the back row. Better than Wicked Twister? Eh, about the same - both are fun, simple rides. We headed out after that.

Jump to the next morning, we arrived at opening and ran back towards Steel Venom, where I grabbed my pictures. We went around the park in the opposite direction this time, heading towards Wild Thing, which I really wanted another ride on. With no line once again, I took the front row as I had the day before; still an amazing ride. I had wanted to get one more ride on Renegade as well, but it was closed. What's more, the back of the park was closed as well, so I have no pictures of Excalibur. Bummer. I grabbed one last ride on Power Tower, and we headed out.

Overall, I had a great time at Valleyfair. Some of their rides were a bit lackluster (Mad Mouse, Excalibur), but others like Renegade and Wild Thing totally made up for it. Personally, I'd love to see a B&M invert addedIt is definitely one of the best parks I've been to in a while; maybe not the most unique in terms of atmosphere, but to me everything felt just right.

Overall Park Rating: 8/10 Stars
Click here to view all Valleyfair photos.



Sunday, July 24, 2011

I spy a new tab...

What's that at the top of the page?

Thats our new 2012 Rumors tab, a place that we want to keep track of all of the rumored and confirmed additions for 2012. We've added a few of our own, but we want to see what you guys can dig up.

In order to make this page as good as it can be, we need your help. Please send us all your rumors, facts, anything you have to parkimpressions@gmail.com or just leave a comment on the 2012 rumors page. We want this page to become a comprehensive resource, which we'll update as announcements are made. Until then, we could really use your help. We appreciate it!

But what about the RCT3 tab?

Yeah, it was time for that to go. It didn't quite fit with the rest of the site, and, frankly, this page is already a lot better!

In other news...

  • If you aren't following us on Facebook or Twitter (please do so!), you wouldn't have seen my update on the Valleyfair Impression. It's done and uploaded, and we're adding pictures. We're looking at a Wednesday release if all goes well. As for the name, we're going for "Impression" instead of "Park Impression" now. It's cleaner.
  • We hit 1,500 pageviews today for this month alone! It's not much yet, but it's almost three times what we started out with in April. I really can't say thank you enough!


Sunday, June 26, 2011

Photostream: Valleyfair, June 2011


It seems as though there was some trouble with the Elitch Gardens photo link - it led to our Universal Studios Park Impression. I apologize for that, and I think it should work properly now. Anyway, you can click on the image above to view all 87 pictures from Valleyfair. Enjoy!